Chapter 1: Getting to Know LEGO SPIKE

In this chapter, students will learn the basic concepts and components of LEGO SPIKE. The teacher will guide the children in assembling a simple LEGO SPIKE robot and demonstrate how to transform the robot's form by disassembling the components. This will help students understand the various possibilities of LEGO SPIKE and lay a foundation for subsequent programming and modeling activities.

Chapter 2: Introduction to the World of Programming

In this chapter, students will be introduced to the world of programming. They will learn basic programming concepts such as commands, variables, and loops. Next, students will use the LEGO SPIKE software to write a simple program to control the robot they assembled earlier, making it move forward, turn, and stop. Through this activity, students will experience the joy and sense of accomplishment that comes with programming.

Chapter 3: Robots and Sensors

n this chapter, students will learn how to use the sensors of LEGO SPIKE, such as the distance sensor and color sensor. They will learn to program the robot to respond accordingly based on the data from the sensors, for example, avoiding obstacles or following a colored path. Additionally, students will have the opportunity to design a simple robot and complete a sensor-based task, such as locating specific colored objects within a designated area.

Chapter 4: Programming Challenges

In this chapter, students will face a programming challenge that requires them to utilize loops and conditional statements to solve a problem. For example, students may need to program the robot to find an exit in a maze. Upon completing the challenge, students will have the opportunity to observe solutions from other classmates and engage in discussions about which solutions are most effective and creative. This will help students learn to evaluate and improve their own work, enhancing their problem-solving abilities.

Chapter 5: Introduction to Artificial Intelligence

Lastly, in this chapter, students will be introduced to the basic concepts and applications of artificial intelligence (AI). They will learn how to incorporate simple AI functionalities, such as image recognition and voice control, into LEGO SPIKE. Students will have the opportunity to add these features to their robots and complete a simple AI task, such as categorizing objects based on image recognition results. This will help students understand the real-life applications of AI and stimulate their interest in future technologies.

What is LEGO SPIKE? What is the difference between Prime and Essential?

LEGO SPIKE is an educational tool designed to promote students' learning of STEAM (Science, Technology, Engineering, Arts and Mathematics) concepts. It includes two main product lines:SPIKE Prime  and  SPIKE Essential, each series is designed for students of different ages.

The difference between LEGO SPIKE Prime and SPIKE Essential

featureSPIKE PrimeSPIKE Essential
target ageTypically for students ages 10 and up (grades 6-8 and up)For students aged 6-10 (grades 1-5)
Component complexityProvides more complex construction elements suitable for advanced learningThe components are relatively simple and easy to assemble, suitable for beginners
Programming abilityUse Scratch-based programming language to support more complex programmingProgramming using graphical Icon Blocks, suitable for beginners
Curriculum integrationContains more in-depth lesson plans to suit a variety of teaching objectivesLessons are short and easy to understand, suitable for younger students
Hardware functionsContains a variety of sensors and motors, highly scalableContains basic sensors and motors, with relatively simple functions
   

 

LEGO SPIKE Teaching FAQ

What is LEGO SPIKE Prime?

LEGO SPIKE is a STEAM learning tool for primary and secondary school students that combines LEGO architectural elements, easy-to-use hardware and an intuitive drag-and-drop programming language based on Scratch, aiming to stimulate students' creativity and critical thinking through fun learning activities.

What programming languages does SPIKE Prime support?

SPIKE Prime supports Scratch-based graphical programming and Python language, allowing students to choose a suitable programming method according to their learning level

What does a LEGO SPIKE Prime kit include?

Kit includes 528 LEGO elements, a programmable console, various motors and sensors, and an app for programming

Is it possible to use Python programming in SPIKE App?

Yes, SPIKE App supports Python programming, but it should be noted that some functions may not be available in the initial version. It is recommended to check the latest update information

University lecturer teaching team

VInci AI's teaching team is rich in experience, including university teachers who teach master's AI courses in various colleges and universities.

Curriculum developed by PhD-level experts

Vinci AI's PhD-level AI expert team, providing the most professional artificial intelligence courses

Recognized by research institutions

The teaching platform developed by Vinci AI has received support from Cyberport. Vinci AI is also a STEM education partner of the Productivity Council.