Chapter 1: Getting to Know LEGO SPIKE

In this chapter, students will learn the basic concepts and components of LEGO SPIKE. The teacher will guide the children in assembling a simple LEGO SPIKE robot and demonstrate how to transform the robot's form by disassembling the components. This will help students understand the various possibilities of LEGO SPIKE and lay a foundation for subsequent programming and modeling activities.

Chapter 2: Introduction to the World of Programming

In this chapter, students will be introduced to the world of programming. They will learn basic programming concepts such as commands, variables, and loops. Next, students will use the LEGO SPIKE software to write a simple program to control the robot they assembled earlier, making it move forward, turn, and stop. Through this activity, students will experience the joy and sense of accomplishment that comes with programming.

Chapter 3: Robots and Sensors

n this chapter, students will learn how to use the sensors of LEGO SPIKE, such as the distance sensor and color sensor. They will learn to program the robot to respond accordingly based on the data from the sensors, for example, avoiding obstacles or following a colored path. Additionally, students will have the opportunity to design a simple robot and complete a sensor-based task, such as locating specific colored objects within a designated area.

Chapter 4: Programming Challenges

In this chapter, students will face a programming challenge that requires them to utilize loops and conditional statements to solve a problem. For example, students may need to program the robot to find an exit in a maze. Upon completing the challenge, students will have the opportunity to observe solutions from other classmates and engage in discussions about which solutions are most effective and creative. This will help students learn to evaluate and improve their own work, enhancing their problem-solving abilities.

Chapter 5: Introduction to Artificial Intelligence

Lastly, in this chapter, students will be introduced to the basic concepts and applications of artificial intelligence (AI). They will learn how to incorporate simple AI functionalities, such as image recognition and voice control, into LEGO SPIKE. Students will have the opportunity to add these features to their robots and complete a simple AI task, such as categorizing objects based on image recognition results. This will help students understand the real-life applications of AI and stimulate their interest in future technologies.

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